Find the Best Godot Assets, Plugins & Templates
Discover free and paid resources for the Godot Game Engine – from FPS templates to shaders, tools and tutorials.
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WaterSplash 2D node
A 2D water splash node for the Godot game engine. This module, created for the game LittleShadows, allows developers to easily add water splash effects to their 2D games.
System Bar Color Changer
This Godot Engine plugin allows you to dynamically change the color of the system bars (status and navigation bars) in your Android applications. It also supports translucent system bars for a more modern look.
Godot XR Tools
Godot XR Tools provides a collection of support files and scenes to facilitate AR and VR development within the Godot Engine. It offers components and tools to streamline the creation of XR experiences, supporting multiple Godot versions.
godot-launcher
Godot Launcher is a Python-based desktop application designed to streamline Godot Engine development environment management. It offers a centralized interface for managing projects, engine versions, extensions, and templates, enhancing workflow efficiency for Godot developers.
CRT Shader
This is a Godot 3 shader that simulates a CRT display, providing a retro look to your 2D games. It includes various adjustable parameters like curvature, vignette, scan lines, and chromatic aberration.
Tree generator
The Tree Generator plugin is a tool for Godot Engine 3.2.4 that enables the creation of 3D trees, similar to SpeedTree. It's currently under development but offers an example scene for tree design.
GATT - Godot Autotile Texture Templater
GATT (Godot Autotile Texture Templater) is a Godot Engine plugin that simplifies the creation of texture templates for TileMap autotiling. It allows users to generate 2x2, 3x3 minimal, and 3x3 minimal 3/4 view tilesets with custom block sizes and colors.
AutoColliders
AutoColliders is a Godot Engine plugin for automatic collider generation, initially focusing on 2D CollisionPolygon2D nodes and with plans to expand to 3D meshes. It simplifies the process of creating collision shapes for sprites directly within the editor.
Blipshift
Blipshift is a simple top-down 2D game using the Godot Engine, originally created by Michael Groufsky and ported to Godot 3.1. All code and assets are public domain, allowing for free use and modification.
FMOD GDNative
FMOD GDNative is a Godot 4 GDExtension that integrates the FMOD Studio API, providing a seamless audio engine solution for Godot Engine. It offers dedicated Godot nodes for event emission and listening, facilitating advanced 3D audio implementation.
Captain Holetooth
Captain Holetooth is an exploratory 2D platformer developed with Godot 2, designed with younger players in mind. The game features a detailed world for players to explore.
UDP State synchronization
This demo showcases state synchronization in Godot for networked physics, offering a more efficient approach than snapshot interpolation. It includes features like sequence checking and linearly interpolated error correction.