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Library

Dijkstra map for Godot

This GDNative plugin provides a Dijkstra Map pathfinding node for Godot, offering versatility for pre-computing paths in games like tower defense, RTS, and roguelikes. It is written in Rust and supports C# integration, providing a performance boost over GDScript.

Library

GodotDiscordSDK

GodotDiscordSDK is a GDNative wrapper for the Discord Game SDK, enabling Discord integration in Godot games. It supports Windows, Linux, and MacOS and offers a way to add Discord functionality using GDScript.

Tool

godot-ci

godot-ci is a Docker image designed for exporting Godot Engine games and deploying them to platforms like GitLab/GitHub Pages and Itch.io using CI/CD pipelines. It simplifies the automation of Godot game deployment workflows.

Tool

strip-to-frames.pl

This Perl script automates the process of splitting a grid-based spritesheet into individual frame files, simplifying animation workflows in Godot. It streamlines sprite extraction for game developers.

Library

godot-rapier-2d

Godot Rapier Physics is a 2D and 3D physics engine drop-in replacement for the Godot game engine, offering better stability, performance, and features like fluids and deterministic simulations. It integrates the Rapier physics engine and Salva fluids simulation library.

Game

Platshoot

Platshoot is a 2D shooter game developed with Godot Engine, where players navigate levels, defeat enemies, and manage in-game currency. Currently being ported to Godot 3.2, it offers classic controls and various gameplay features.

Game

Minehunter

Minehunter is a Minesweeper clone created with the Godot Engine. It replicates the classic gameplay with tile opening, flagging, and recursive opening mechanics.

Tool

Godot NDI

Godot NDI integrates the NDI® SDK, enabling NDI playback and output from Godot viewports. It supports Godot 4.4+ and is designed for live event productions, projection mapping, and broadcasting.

Demo

Crystal Bit Godot Game Template

Crystal Bit Godot Game Template is a starter project providing a solid base for building Godot games. It handles common tasks like scene transitions, game pausing, and includes continuous integration support.

Library

Easing Script

This is a GDScript port of Robert Penner's easing equations for Godot Engine. It provides a variety of easing functions to create smooth animations and transitions in your games.

Tool

Lorien

Lorien is an infinite canvas drawing and note-taking application built with the Godot Engine. It focuses on performance and simplicity, providing tools for sketching, brainstorming, and digital note-taking on Windows, Linux, and macOS.

Game

No hope

No Hope is a 2D game developed for Ludum Dare 33 using Godot Engine. It was created in 48 hours and is available on itch.io.

Tool

Simplex 2D/3D

Simplex 2D/3D is a Godot Engine plugin providing deterministic simplex noise functions for 2D and 3D applications. It offers a versatile tool for generating procedural textures, terrains, and effects within Godot projects.

Demo

Realistic Water Shader

This is a demo of a realistic water shader for Godot Engine. It showcases realistic 3D water with features like foam and caustics, implemented in Godot 3.4.2.

Godot-3 3D Shader Demo Example Godot 3.4.2
Library

DotnetQuestSystem

DotnetQuestSystem is a simple and powerful Godot add-on written in C# for creating quest systems. It offers an easy-to-use API and detailed documentation for quick integration of quest mechanics.