Find the Best Godot Assets, Plugins & Templates

Discover free and paid resources for the Godot Game Engine – from FPS templates to shaders, tools and tutorials.

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Latest Godot Resources

Tool

gdutils

gdutils is a Godot Engine plugin providing a collection of utility scripts written in GDScript. It simplifies common tasks and enhances workflow efficiency within the Godot editor.

Tool

InGrid

InGrid is an infinite scrolling grid plugin for the Godot Engine (3.x), ideal for creating 2D procedural universes, parallax scrolling effects, and infinite runner game mechanics. It offers customizable grid cell units and lightweight, optimized GDScript code.

Tool

Tree generator

The Tree Generator plugin is a tool for Godot Engine 3.2.4 that enables the creation of 3D trees, similar to SpeedTree. It's currently under development but offers an example scene for tree design.

Library

MDFramework

MDFramework is a C# multiplayer game framework for Godot 3.4, designed to bring familiar features from other game engines into Godot. It provides tools for member replication, network spawning, command-line parameter parsing, logging, profiling, and more.

Tool

GodotOnReady

GodotOnReady is a C# source generator for Godot 3.x that provides `onready`-like functionality for C# scripts, eliminating the need for reflection. It offers attributes to load nodes/resources and execute methods during `_Ready`.

Tool

GodSVG

GodSVG is a structured SVG editor built with Godot, focusing on clean, precise, and optimized SVG files. It provides real-time code generation and a user-friendly interface for manipulating SVG elements.

Game

Circle Jump

Circle Jump is a mobile arcade game developed with the Godot Engine. It offers an enjoyable and addicting experience, complemented by a tutorial that guides users through its creation.

Demo

Multiplayer First Person Shooter

A Godot 3.2-based multiplayer first-person shooter template. This project provides a foundation for creating networked FPS games in Godot.

Tool

strip-to-frames.pl

This Perl script automates the process of splitting a grid-based spritesheet into individual frame files, simplifying animation workflows in Godot. It streamlines sprite extraction for game developers.

Tool

godot-ci

godot-ci is a Docker image designed for exporting Godot Engine games and deploying them to platforms like GitLab/GitHub Pages and Itch.io using CI/CD pipelines. It simplifies the automation of Godot game deployment workflows.

Demo

UDP State synchronization

This demo showcases state synchronization in Godot for networked physics, offering a more efficient approach than snapshot interpolation. It includes features like sequence checking and linearly interpolated error correction.

Tool

Pixelorama

Pixelorama is a free and open-source pixel art editor built with Godot Engine. It offers a wide range of tools and features for creating pixel art, animations, and tilemaps.

Tool

Geany

This project provides GDScript syntax highlighting support for the Geany text editor/IDE, enabling a better coding experience when working with Godot Engine projects. It includes installation instructions for setting up Geany to recognize and highlight GDScript code.

Tool

gd2cs.py

gd2cs.py is a Python script with a graphical UI plugin for the Godot Editor that automates the conversion of GDScript code to C#. While not perfect, it significantly reduces the manual effort required for code conversion.

Tool

godot-wrapper

A BASH script to download and manage Godot engine versions on Ubuntu systems. Although archived, it provides version management and installation of git master, offering an easy way to switch between different Godot versions.