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Game

Broken Seals

Broken Seals is a 3D third-person RPG developed with a custom version of the Godot Engine, focusing on complex gameplay reminiscent of old-school MMOs. It features both multiplayer and single-player capabilities and aims to run on multiple platforms, with a PC-first design.

Tool

Shell Fur

Shell Fur is a Godot Engine add-on that introduces a fur node, enabling realistic fur rendering on 3D models. It supports customization through shaders, physics, and blendshape styling, suitable for hero props and characters.

Tool

Dialogue Engine

A minimalistic dialogue engine for Godot 4.2.1+ that allows creating dialogue trees with multiple choices and conditions. It offers easy customization and automated dialogue graphing for debugging.

Tool

Maaack's Game Template

Maaack's Game Template is a comprehensive Godot 4 template providing a ready-made main menu, options, pause menu, credits, scene loader, and example game scene. It supports both new and existing projects, offering a scalable foundation for game development.

Demo

Minimum Game

Minimum Game is a top-down 2D pixel art game template for Godot Engine. It features multiple rooms, a HUD, main and pause menus, a victory screen, autosaving, and sound effects, providing a starting point for 2D game development.

Tool

SignalVisualizer

SignalVisualizer is a Godot 4 plugin that displays a scene's signals and connections in an easy-to-read graph and tree dock, aiding in debugging and understanding signal flow. It includes a signal debugger to log triggered signals during runtime.

Tool

Scene Manager

The Godot Scene Manager plugin simplifies scene transitions and node referencing. It offers customizable transitions with minimal code, enhancing project organization and workflow efficiency.

Demo

Godot FPS Template

A free and open-source first-person shooter (FPS) template for Godot Engine, featuring customizable player movement, settings, UI, and keybinding. Includes basic interactive elements and commented code for easy learning.

Tool

Cartographer

Cartographer is a GPU-powered terrain editor for Godot 3, enabling the creation of detailed and customizable 3D terrains. It supports features like GPU Clipmap LOD, layered terrain materials, heightmap sculpting, and a custom TextureArray importer for optimized performance.

Library

godot-python

Godot-Python provides Python language support as a scripting module for the Godot game engine. It allows developers to use Python for game logic, leveraging its readability and extensive libraries within the Godot environment. The project is currently undergoing heavy refactoring to support Godot 4.

Library

Friflo.Engine.ECS

Friflo.Engine.ECS is a high-performance C# Entity Component System (ECS) framework designed for game development. It offers a simple API and supports multiple platforms including .NET, WASM/WebAssembly, Native AOT, Godot, Unity, and MonoGame.

Godot-4 Csharp Tool Godot 4
Tool

Shaker

Shaker is a Godot plugin that allows you to easily add shaking effects to nodes, cameras, or any property in your 2D or 3D games. It provides detailed control over the shaking effect, making it suitable for various purposes.

Game

Dolphin Island 2

Dolphin Island 2 is a 2D platformer game developed for the A Game By It's Cover 2015 Game Jam using Godot Engine. The game features classic platforming mechanics within a colorful island setting.

Game

Ninja-Training

Ninja-Training is a small 2D running game developed as a one-hour challenge using Godot. It's a playable, albeit simple, game created under the GPLv3+ license.

Tool

IntelliJ IDEA

GDScript plugin for IntelliJ IDEA and other IntelliJ-based IDEs, providing syntax highlighting, autocompletion, and other features to enhance GDScript development.

GDScript Tool Plugin Desktop Godot 3.2, 3.3, 3.4, 3.5, 4.0, 4.1