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Funexpected Flash Tools
Funexpected Flash Tools is an Adobe Animate plugin that rasterizes and exports projects for use with the Godot Engine, streamlining the process of integrating Flash-based content into Godot.
godot-anl
godot-anl is a Godot Engine wrapper for the Accidental Noise Library, enabling noise generation with visual nodes, GDScript, and C#. It supports height, normal, and bump map generation and custom modular noise creation.
godot-wrapper
A BASH script to download and manage Godot engine versions on Ubuntu systems. Although archived, it provides version management and installation of git master, offering an easy way to switch between different Godot versions.
Bombs
Bombs! is a simple 2D game created with the Godot Engine where the player must defuse bombs by touching them. It is open-source and licensed under GPL2, with assets under Creative Commons.
Scrolling Background
This Godot Engine plugin provides a customizable scrolling background node for 2D games. It simplifies the creation of seamless and visually appealing backgrounds in both Godot 2 and 3.
WaterSplash 2D node
A 2D water splash node for the Godot game engine. This module, created for the game LittleShadows, allows developers to easily add water splash effects to their 2D games.
godotcord
Godotcord is a Godot module that integrates the Discord GameSDK into the engine, allowing developers to implement Discord features in their Godot games. It supports Windows, Linux, and Mac platforms, offering functionalities to connect with Discord's Game SDK.
UDP Snapshot interpolation
This Godot demo showcases UDP snapshot interpolation for networked physics, demonstrating essential techniques for real-time multiplayer games. It includes adjustable network frame rate and smooth animation through interpolation, though the author now favors state synchronization.
PlaneShooter
PlaneShooter is a 2D space shooter game developed in Godot 4, inspired by Sunny GameDev's Unity tutorials. It showcases classic shooter mechanics and a modular project structure, ideal for learning Godot 4 development.
Friflo.Engine.ECS
Friflo.Engine.ECS is a high-performance C# Entity Component System (ECS) framework designed for game development. It offers a simple API and supports multiple platforms including .NET, WASM/WebAssembly, Native AOT, Godot, Unity, and MonoGame.
OpenLiberty
OpenLiberty is an open-source project aiming to reimplement Grand Theft Auto III in the Godot Engine. It focuses on loading game maps, collision data, models, and textures at runtime, converting them from GTA3 formats to Godot formats.
GodotRx
GodotRx is a set of reactive extensions for Godot C# (Mono), providing observables for signals, lifecycle events, input events, and frame events. It also includes awaitable tasks, time scale-based schedulers, and reactive properties to enhance reactive programming in Godot.
Godot-Trail-System
Godot Trail System is an advanced trail/ribbon plugin for the Godot Engine, supporting both 2D and 3D functionalities. It offers features like variable width, color gradients, texture tiling, and customizable smoothing algorithms, making it suitable for creating effects like vehicle skid marks or Tron-like trails.
godot-ply
godot-ply is a Godot Engine plugin for in-editor box modeling, designed for gray boxing and prototyping 3D levels directly within the editor. It supports Godot 4 and offers tools for mesh editing, including face extrusion, edge manipulation, and vertex adjustments.
Scatter
ProtonScatter is a Godot 4 add-on for procedural and non-destructive asset placement within scenes. It automates the positioning of props, allowing for efficient scene population without manual placement.