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Dijkstra map for Godot
This GDNative plugin provides a Dijkstra Map pathfinding node for Godot, offering versatility for pre-computing paths in games like tower defense, RTS, and roguelikes. It is written in Rust and supports C# integration, providing a performance boost over GDScript.
GodotDiscordSDK
GodotDiscordSDK is a GDNative wrapper for the Discord Game SDK, enabling Discord integration in Godot games. It supports Windows, Linux, and MacOS and offers a way to add Discord functionality using GDScript.
godot-ci
godot-ci is a Docker image designed for exporting Godot Engine games and deploying them to platforms like GitLab/GitHub Pages and Itch.io using CI/CD pipelines. It simplifies the automation of Godot game deployment workflows.
strip-to-frames.pl
This Perl script automates the process of splitting a grid-based spritesheet into individual frame files, simplifying animation workflows in Godot. It streamlines sprite extraction for game developers.
godot-rapier-2d
Godot Rapier Physics is a 2D and 3D physics engine drop-in replacement for the Godot game engine, offering better stability, performance, and features like fluids and deterministic simulations. It integrates the Rapier physics engine and Salva fluids simulation library.
Platshoot
Platshoot is a 2D shooter game developed with Godot Engine, where players navigate levels, defeat enemies, and manage in-game currency. Currently being ported to Godot 3.2, it offers classic controls and various gameplay features.
Minehunter
Minehunter is a Minesweeper clone created with the Godot Engine. It replicates the classic gameplay with tile opening, flagging, and recursive opening mechanics.
Godot NDI
Godot NDI integrates the NDI® SDK, enabling NDI playback and output from Godot viewports. It supports Godot 4.4+ and is designed for live event productions, projection mapping, and broadcasting.
Crystal Bit Godot Game Template
Crystal Bit Godot Game Template is a starter project providing a solid base for building Godot games. It handles common tasks like scene transitions, game pausing, and includes continuous integration support.
Easing Script
This is a GDScript port of Robert Penner's easing equations for Godot Engine. It provides a variety of easing functions to create smooth animations and transitions in your games.
Lorien
Lorien is an infinite canvas drawing and note-taking application built with the Godot Engine. It focuses on performance and simplicity, providing tools for sketching, brainstorming, and digital note-taking on Windows, Linux, and macOS.
No hope
No Hope is a 2D game developed for Ludum Dare 33 using Godot Engine. It was created in 48 hours and is available on itch.io.
Simplex 2D/3D
Simplex 2D/3D is a Godot Engine plugin providing deterministic simplex noise functions for 2D and 3D applications. It offers a versatile tool for generating procedural textures, terrains, and effects within Godot projects.
Realistic Water Shader
This is a demo of a realistic water shader for Godot Engine. It showcases realistic 3D water with features like foam and caustics, implemented in Godot 3.4.2.
DotnetQuestSystem
DotnetQuestSystem is a simple and powerful Godot add-on written in C# for creating quest systems. It offers an easy-to-use API and detailed documentation for quick integration of quest mechanics.