Find the Best Godot Assets, Plugins & Templates

Discover free and paid resources for the Godot Game Engine – from FPS templates to shaders, tools and tutorials.

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Latest Godot Resources

Library

Dijkstra map for Godot

This GDNative plugin provides a Dijkstra Map pathfinding node for Godot, offering versatility for pre-computing paths in games like tower defense, RTS, and roguelikes. It is written in Rust and supports C# integration, providing a performance boost over GDScript.

Demo

Minimum Game

Minimum Game is a top-down 2D pixel art game template for Godot Engine. It features multiple rooms, a HUD, main and pause menus, a victory screen, autosaving, and sound effects, providing a starting point for 2D game development.

Tool

Qodot

Qodot is a Godot Engine plugin that enables the import of Quake .map files for level design, supporting features like brush geometry, textures, collision volumes, and gameplay entities. It integrates with TrenchBroom for an intuitive level editing workflow.

Tool

godot-ci

godot-ci is a Docker image designed for exporting Godot Engine games and deploying them to platforms like GitLab/GitHub Pages and Itch.io using CI/CD pipelines. It simplifies the automation of Godot game deployment workflows.

Tool

Vim

This plugin integrates Godot Engine with Vim and Neovim, providing GDScript and GSL syntax highlighting, code completion, and run commands directly within the editor. It enhances the coding experience by leveraging Vim's capabilities for Godot game development.

Tool

LimboAI

LimboAI is a C++ plugin for Godot 4 that combines Behavior Trees and State Machines for creating complex AI behaviors. It includes a behavior tree editor, visual debugger, demo project, and supports GDScript for custom tasks and states.

Demo

Godot XR Template

Godot XR Template is a starter project for developing VR games in Godot Engine. It provides preconfigured exports for Android-based headsets with OpenXR support, example scenes, and integration with Godot XR Tools.

Tool

Volumetrics

This Godot plugin enables well-lit volumetric fog using voxel-based techniques, ideal for creating atmospheric effects. It includes a 3D texture creator and a demo scene for showcasing its capabilities.

Tool

Godot Polygon 2D Fracture

This tool provides simple scripts for fracturing and cutting 2D polygons in Godot. It supports Delaunay and cut-line fracturing methods, polygon restoring, and includes helper functions for polygon manipulation.

Tool

Head tracking using OpenCV

This Godot module demonstrates head tracking using OpenCV and CUDA for improved performance. It adjusts the camera's perspective in a 3D environment based on the user's head movements captured via webcam.

Tool

AutoColliders

AutoColliders is a Godot Engine plugin for automatic collider generation, initially focusing on 2D CollisionPolygon2D nodes and with plans to expand to 3D meshes. It simplifies the process of creating collision shapes for sprites directly within the editor.

Game

Dolphin Island 2

Dolphin Island 2 is a 2D platformer game developed for the A Game By It's Cover 2015 Game Jam using Godot Engine. The game features classic platforming mechanics within a colorful island setting.

Tool

Godot VirtualJoystick

This Godot 3.3 plugin provides a virtual joystick for mobile games, supporting both 2D and 3D projects. It's designed for easy integration and use in commercial projects, encouraging sharing and support.

Tool

obs-websocket-gd

The obs-websocket-gd is a Godot addon that allows interaction with Open Broadcaster Software (OBS) via obs-websocket protocol. It facilitates controlling OBS directly from within Godot, enabling features like scene switching and recording control.

Tool

Syntax themes by Geequlim

A collection of syntax themes for the Godot Engine, including Chester, Google Code Light, and Monokai. This resource allows developers to customize the look and feel of their Godot editor's code.