All Godot about…

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Tool

SignalVisualizer

SignalVisualizer is a Godot 4 plugin that displays a scene's signals and connections in an easy-to-read graph and tree dock, aiding in debugging and understanding signal flow. It includes a signal debugger to log triggered signals during runtime.

Library

Escoria

Escoria is a Libre framework for creating point-and-click adventure games within the Godot Engine. It provides a demo game showcasing its features and serves as a testing ground for future development.

Tool

GodotAIGym

GodotAIGym allows you to turn your Godot project into an OpenAI Gym environment for training reinforcement learning models with PyTorch. It supports Godot 3.2 and currently runs only on Linux systems.

Game

Memory Game

A simple memory game (finding pairs of cards) created using Godot Engine 3. A version for Godot Engine 4 is also available.

Tool

godot-ply

godot-ply is a Godot Engine plugin for in-editor box modeling, designed for gray boxing and prototyping 3D levels directly within the editor. It supports Godot 4 and offers tools for mesh editing, including face extrusion, edge manipulation, and vertex adjustments.

Tool

Godot syntax themes

A collection of syntax themes for the Godot engine's built-in script editor. This repository offers a variety of themes compatible with Godot 4.x, allowing users to customize their coding environment.

Tool

replicate-file.sh

The `replicate-file.sh` script is a bash utility designed to update multiple copies of a file based on a single master file. This script helps maintain consistency across multiple file instances in a Godot project or other development environments.

Tool

Emacs

This package provides GDScript language support for the Emacs editor, offering syntax highlighting, code folding, and auto-completion features. It enhances the GDScript development experience within Emacs.

Demo

Multiplayer First Person Shooter

A Godot 3.2-based multiplayer first-person shooter template. This project provides a foundation for creating networked FPS games in Godot.

Game

Circle Jump

Circle Jump is a mobile arcade game developed with the Godot Engine. It offers an enjoyable and addicting experience, complemented by a tutorial that guides users through its creation.

Library

godot-apple-id

This Godot module enables 'Sign in with Apple' functionality for iOS projects. It supports user authentication and credential management within Godot games and applications.

Tool

Maaack's Menus Template

Maaack's Menus Template is a comprehensive Godot 4 template providing a ready-to-use menu system, including main menu, options, credits, and scene loading. It supports multiple resolutions and input methods, suitable for game jams and commercial projects.

Demo

UDP Snapshot interpolation

This Godot demo showcases UDP snapshot interpolation for networked physics, demonstrating essential techniques for real-time multiplayer games. It includes adjustable network frame rate and smooth animation through interpolation, though the author now favors state synchronization.

Demo

Godot FPS Template

A free and open-source first-person shooter (FPS) template for Godot Engine, featuring customizable player movement, settings, UI, and keybinding. Includes basic interactive elements and commented code for easy learning.