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Library

WaterSplash 2D node

A 2D water splash node for the Godot game engine. This module, created for the game LittleShadows, allows developers to easily add water splash effects to their 2D games.

Tool

LimboAI

LimboAI is a C++ plugin for Godot 4 that combines Behavior Trees and State Machines for creating complex AI behaviors. It includes a behavior tree editor, visual debugger, demo project, and supports GDScript for custom tasks and states.

Game

Multiplayer Third Person Shooter

A multiplayer third-person shooter example project built with Godot 3.2. It showcases basic features like player movement, weapon systems, and networking.

Demo

Realistic Water Shader

This is a demo of a realistic water shader for Godot Engine. It showcases realistic 3D water with features like foam and caustics, implemented in Godot 3.4.2.

Godot-3 3D Shader Demo Example Godot 3.4.2
Demo

Godot FPS Template

A free and open-source first-person shooter (FPS) template for Godot Engine, featuring customizable player movement, settings, UI, and keybinding. Includes basic interactive elements and commented code for easy learning.

Tool

BoxCam2D

BoxCam2D is a Godot Engine plugin providing a simple way to implement grid-based 2D camera movement. It's designed for Godot 3.x and offers an easy setup for 2D projects requiring a room or grid-based camera system.

Tool

Dialogue Manager

Dialogue Manager is a Godot 4.4+ addon for creating branching dialogues. It offers a script-like editor and runtime for easy integration into your game.

Library

Escoria

Escoria is a Libre framework for creating point-and-click adventure games within the Godot Engine. It provides a demo game showcasing its features and serves as a testing ground for future development.

Demo

Minimum Game

Minimum Game is a top-down 2D pixel art game template for Godot Engine. It features multiple rooms, a HUD, main and pause menus, a victory screen, autosaving, and sound effects, providing a starting point for 2D game development.

Tool

godot-gdscript-toolkit

GDScript Toolkit provides command-line tools for GDScript development, including a parser, linter, formatter, and code metrics calculator. It integrates with Godot 3 and 4, offering static analysis, code formatting, and complexity analysis.

Tool

godot-ply

godot-ply is a Godot Engine plugin for in-editor box modeling, designed for gray boxing and prototyping 3D levels directly within the editor. It supports Godot 4 and offers tools for mesh editing, including face extrusion, edge manipulation, and vertex adjustments.

Library

godot-box2d

Godot Box2D is a GDExtension providing a Box2D physics server for the Godot Engine. It offers improved stability and determinism compared to the built-in physics engine, but is currently unmaintained and awaiting updates based on the box2c release.

Game

Blipshift

Blipshift is a simple top-down 2D game using the Godot Engine, originally created by Michael Groufsky and ported to Godot 3.1. All code and assets are public domain, allowing for free use and modification.

Tool

GdUnit3

GdUnit3 is a Godot editor plugin that provides a unit testing framework for GDScript and C# scripts, enabling test-driven development. Note: GdUnit3 is no longer maintained; consider using GdUnit4 for Godot 4 projects.

Tool

Godot Game Tools

Godot Game Tools is a Blender add-on designed to simplify the process of creating and importing assets into the Godot Game Engine. It streamlines the workflow between Blender and Godot, enhancing asset creation.