Find the Best Godot Assets, Plugins & Templates

Discover free and paid resources for the Godot Game Engine – from FPS templates to shaders, tools and tutorials.

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Latest Godot Resources

Tool

gdutils

gdutils is a Godot Engine plugin providing a collection of utility scripts written in GDScript. It simplifies common tasks and enhances workflow efficiency within the Godot editor.

Tool

Maaack's Game Template

Maaack's Game Template is a comprehensive Godot 4 template providing a ready-made main menu, options, pause menu, credits, scene loader, and example game scene. It supports both new and existing projects, offering a scalable foundation for game development.

Tool

Waterways

Waterways is a Godot Engine add-on for generating realistic river meshes with dynamic flow and foam effects. It utilizes Bézier curves for shaping and allows for custom shader integration, making it ideal for creating visually stunning water features.

Library

godot-voxel

Godot Voxel is a C++ module/extension for Godot Engine 4, enabling the creation of real-time editable 3D volumetric terrains. It supports features like polygon-based mesh generation, physics integration, infinite terrains, and various voxel data streaming sources.

Tool

VPainter

VPainter is a vertex painting addon for the Godot game engine, allowing users to paint directly on meshes within the 3D editor. It provides tools for brush painting, color picking, blurring, and filling, with support for pressure-sensitive pen tablets and various blending modes.

Tool

Yume Visual Novel Editor

Yume Visual Novel Editor is a Godot Engine addon that provides an integrated editor for creating visual novel games. Compatible with Godot 3.1 and experimental versions for Godot 3.2, it's currently in early development.

Game

Bombs

Bombs! is a simple 2D game created with the Godot Engine where the player must defuse bombs by touching them. It is open-source and licensed under GPL2, with assets under Creative Commons.

Library

Dijkstra map for Godot

This GDNative plugin provides a Dijkstra Map pathfinding node for Godot, offering versatility for pre-computing paths in games like tower defense, RTS, and roguelikes. It is written in Rust and supports C# integration, providing a performance boost over GDScript.

Tool

build-godot

Bash scripts for compiling and running Godot Engine on Linux, including dependency installation. Supports standard and Mono versions of Godot.

Library

godotdetour

godotdetour is a GDNative plugin for Godot Engine (3.4+) implementing recastnavigation for fast 3D navigation using navmeshes, agents, dynamic obstacles, and crowds. It offers runtime navmesh creation, agent avoidance, multiple navmeshes, and is highly configurable.

Game

Captain Holetooth

Captain Holetooth is an exploratory 2D platformer developed with Godot 2, designed with younger players in mind. The game features a detailed world for players to explore.

Library

Fast Fourier Transform (FFT)

This Godot Engine plugin provides a Fast Fourier Transform (FFT) implementation in GDScript. It allows for forward and reverse transformations between data-space and Fourier-space, as well as utility functions for complex number manipulation.

Tool

Godot Spin Button

The Godot Spin Button addon provides a versatile horizontal selector with extended options for Godot Engine 4.x. It enhances user experience by allowing users to conveniently choose options in a horizontal arrangement with customizable navigation and appearance.

Tool

Godot XR Tools

Godot XR Tools provides a collection of support files and scenes to facilitate AR and VR development within the Godot Engine. It offers components and tools to streamline the creation of XR experiences, supporting multiple Godot versions.