Tags: shooter
Multiplayer First Person Shooter
A Godot 3.2-based multiplayer first-person shooter template. This project provides a foundation for creating networked FPS games in Godot.
PlaneShooter
PlaneShooter is a 2D space shooter game developed in Godot 4, inspired by Sunny GameDev's Unity tutorials. It showcases classic shooter mechanics and a modular project structure, ideal for learning Godot 4 development.
LibreAim
LibreAim is a free and open-source FPS aim trainer developed with Godot 4.4. It focuses on customization and lightweight performance, aiming to provide a training tool that runs smoothly even on low-end machines.
Multiplayer Third Person Shooter
A multiplayer third-person shooter example project built with Godot 3.2. It showcases basic features like player movement, weapon systems, and networking.
Ringed
Ringed is an early-stage, top-down 2D shooter developed with the Godot Engine, where the player fights bloodthirsty monsters to survive. It's an open-source project by KOBUGE-Games, showcasing light effects and basic shooter mechanics.
Godot-GameTemplate
Godot Game Template is a starting point and reference project designed for creating games with the Godot Engine, particularly suited for top-down shooter games. It offers a recommended project structure and includes a library of general-purpose scripts.
Platshoot
Platshoot is a 2D shooter game developed with Godot Engine, where players navigate levels, defeat enemies, and manage in-game currency. Currently being ported to Godot 3.2, it offers classic controls and various gameplay features.
TPS Demo
This is the official Third Person Shooter (TPS) demo for Godot Engine, showcasing high-quality graphics and gameplay mechanics. It provides a complete example for creating a TPS game in Godot.